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loot / libloot
93%
master: 94%

Build:
Build:
LAST BUILD BRANCH: undo-cargo-toml-change
DEFAULT BRANCH: master
Repo Added 08 Jun 2025 08:24PM UTC
Token euM64GbgbIdhWR4YsUgCIFGyf9vPG6zmg regen
Build 258 Last
Files 37
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LAST BUILD ON BRANCH rename-target
branch: rename-target
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02 Jan 2026 02:44PM UTC coverage: 93.312% (-0.01%) from 93.324%
20660193614

push

github

Ortham
Avoid functions stabilised in Rust v1.91.0

The Flatpak build environment used by LOOT provides an older version of the Rust toolchain.

22 of 31 new or added lines in 3 files covered. (70.97%)

11175 of 11976 relevant lines covered (93.31%)

141.95 hits per line

Relevant lines Covered
Build:
Build:
11976 RELEVANT LINES 11175 COVERED LINES
141.95 HITS PER LINE
Source Files on rename-target
  • Tree
  • List 37
  • Changed 37
  • Source Changed 37
  • Coverage Changed 3
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
20660193614 rename-target Avoid functions stabilised in Rust v1.91.0 The Flatpak build environment used by LOOT provides an older version of the Rust toolchain. push 02 Jan 2026 02:45PM UTC Ortham github
93.31
20658961411 rename-target Rename CMake target from loot to libloot On Windows using "loot" causes a name collisions with LOOT itself: - for the MSVC project name, it clashes with LOOT's own project, despite the difference in case. This means that you can't build LOOT ... push 02 Jan 2026 01:34PM UTC Ortham github
93.32
20655803096 rename-target Rename CMake target from loot to libloot On Windows using "loot" causes a name collisions with LOOT itself: - for the MSVC project name, it clashes with LOOT's own project, despite the difference in case. This means that you can't build LOOT ... push 02 Jan 2026 10:21AM UTC Ortham github
93.32
20458035292 rename-target Rename CMake target from loot to libloot On Windows using "loot" causes a name collisions with LOOT itself: - for the MSVC project name, it clashes with LOOT's own project, despite the difference in case. This means that you can't build LOOT ... push 23 Dec 2025 10:20AM UTC Ortham github
93.2
20457456154 rename-target Rename CMake target from loot to libloot On Windows using "loot" causes a name collisions with LOOT itself: - for the MSVC project name, it clashes with LOOT's own project, despite the difference in case. This means that you can't build LOOT in ... push 23 Dec 2025 09:55AM UTC Ortham github
93.2
16480699031 rename-target Rename CMake target from loot to libloot On Windows using "loot" causes a name collisions with LOOT itself: - for the MSVC project name, it clashes with LOOT's own project, despite the difference in case. This means that you can't build LOOT in ... push 23 Jul 2025 08:06PM UTC Ortham github
92.81
16480397380 rename-target Rename CMake target from loot to libloot On Windows using "loot" causes a name collisions with LOOT itself: - for the MSVC project name, it clashes with LOOT's own project, despite the difference in case. This means that you can't build LOOT in ... push 23 Jul 2025 07:50PM UTC Ortham github
92.71
See All Builds (258)

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