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loot / libloot
93%
master: 93%

Build:
Build:
LAST BUILD BRANCH: update-doc
DEFAULT BRANCH: master
Repo Added 08 Jun 2025 08:24PM UTC
Token euM64GbgbIdhWR4YsUgCIFGyf9vPG6zmg regen
Build 150 Last
Files 37
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LAST BUILD ON BRANCH rename-target
branch: rename-target
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23 Jul 2025 08:05PM UTC coverage: 92.805% (+0.1%) from 92.709%
16480699031

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github

Ortham
Rename CMake target from loot to libloot

On Windows using "loot" causes a name collisions with LOOT itself:

- for the MSVC project name, it clashes with LOOT's own project, despite the difference in case. This means that you can't build LOOT in Visual Studio (running CMake on the CLI works though). This is only a problem when FetchContent is used and both projects appear in the same solution.
- for the PDB file, LOOT has LOOT.pdb and libloot has loot.pdb, which appear to be the same due to file paths being case-insensitive.

Changing the target name changes the filenames of the built artifact, e.g. loot.dll becomes libloot.dll, loot.pdb becomes libloot.pdb, and the Visual Studio project name also changes.

10629 of 11453 relevant lines covered (92.81%)

219.38 hits per line

Relevant lines Covered
Build:
Build:
11453 RELEVANT LINES 10629 COVERED LINES
219.38 HITS PER LINE
Source Files on rename-target
  • Tree
  • List 37
  • Changed 0
  • Source Changed 0
  • Coverage Changed 0
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
16480699031 rename-target Rename CMake target from loot to libloot On Windows using "loot" causes a name collisions with LOOT itself: - for the MSVC project name, it clashes with LOOT's own project, despite the difference in case. This means that you can't build LOOT in ... push 23 Jul 2025 08:06PM UTC Ortham github
92.81
16480397380 rename-target Rename CMake target from loot to libloot On Windows using "loot" causes a name collisions with LOOT itself: - for the MSVC project name, it clashes with LOOT's own project, despite the difference in case. This means that you can't build LOOT in ... push 23 Jul 2025 07:50PM UTC Ortham github
92.71
See All Builds (150)

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