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hiddentao / clockwork-engine / 17579104972 / 1
96%
main: 96%

Build:
DEFAULT BRANCH: main
Ran 09 Sep 2025 10:06AM UTC
Files 17
Run time 1s
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09 Sep 2025 10:04AM UTC coverage: 99.92%. Remained the same
17579104972.1

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hiddentao
fix: prevent GameObject update when destroyed

Add early return in GameObject.update() method to prevent movement
calculations and position updates on destroyed objects. Includes
comprehensive test to verify destroyed objects remain stationary
when update() is called directly.

1256 of 1257 relevant lines covered (99.92%)

49.94 hits per line

Source Files on job 17579104972.1
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  • Changed 1
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  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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