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hiddentao / clockwork-engine / 17579104972
96%

Build:
DEFAULT BRANCH: main
Ran 09 Sep 2025 10:06AM UTC
Jobs 1
Files 17
Run time 1min
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09 Sep 2025 10:04AM UTC coverage: 99.92%. Remained the same
17579104972

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hiddentao
fix: prevent GameObject update when destroyed

Add early return in GameObject.update() method to prevent movement
calculations and position updates on destroyed objects. Includes
comprehensive test to verify destroyed objects remain stationary
when update() is called directly.

3 of 3 new or added lines in 1 file covered. (100.0%)

1256 of 1257 relevant lines covered (99.92%)

49.94 hits per line

Jobs
ID Job ID Ran Files Coverage
1 17579104972.1 09 Sep 2025 10:06AM UTC 17
99.92
GitHub Action Run
Source Files on build 17579104972
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  • Changed 1
  • Source Changed 1
  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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