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hiddentao / clockwork-engine / 17579476800 / 1
96%
main: 96%

Build:
DEFAULT BRANCH: main
Ran 09 Sep 2025 10:19AM UTC
Files 17
Run time 0s
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09 Sep 2025 10:18AM UTC coverage: 99.922% (+0.002%) from 99.92%
17579476800.1

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hiddentao
feat: improve GameObjectGroup event emission system

- Add EventEmitter extension with typed event system
- Implement ITEM_ADDED, ITEM_REMOVED, LIST_CLEARED events
- Replace DESTROYED_ITEM_DELETED with DESTROYED_ITEMS_CLEARED
- Emit single batch event with GameObject array instead of multiple ID events
- Only emit ITEM_ADDED for new objects (prevents duplicate events)
- Only emit DESTROYED_ITEMS_CLEARED when objects actually cleared
- Add comprehensive test suite for all event types and timing
- Verify events are emitted after objects are deleted from group

1281 of 1282 relevant lines covered (99.92%)

50.37 hits per line

Source Files on job 17579476800.1
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