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djeedai / bevy_hanabi / 26723758613 / 1
58%
main: 58%

Build:
DEFAULT BRANCH: main
Ran 31 May 2026 08:41PM UTC
Files 32
Run time 1s
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31 May 2026 08:34PM UTC coverage: 57.588% (+0.04%) from 57.546%
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Re-add spawner padding to fix align (#530)

Revert some change removing the `GpuSpawnerParams` padding to GPU device
min storage buffer alignment. Although most shaders use an array of
spawners with an entire buffer binding, `vfx_sort_fill` still binds a
single spawner item. This means we need each element to be aligned to
that GPU device limit. Things were inadvertently working on GPUs with
lower limits (e.g. NVIDIA) because the `GpuSpawnerParams` size was a
multiple of the alignment limit. But on platforms with higher limits
(Metal; 256 bytes) things broke. This change re-add the explicit padding
to restore the proper alignment and fix the indexing.

This fixes the regression added by #525 on macOS.

4800 of 8335 relevant lines covered (57.59%)

198.38 hits per line

Source Files on job 26723758613.1
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