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djeedai / bevy_hanabi
58%

Build:
DEFAULT BRANCH: main
Repo Added 18 Feb 2022 08:39PM UTC
Files 32
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01 Feb 2026 04:46PM UTC coverage: 58.351%. Remained the same
21566577471

push

github

djeedai
v0.18.0

4954 of 8490 relevant lines covered (58.35%)

190.48 hits per line

Relevant lines Covered
Build:
Build:
8490 RELEVANT LINES 4954 COVERED LINES
190.48 HITS PER LINE
Source Files on main
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  • List 32
  • Changed 1
  • Source Changed 0
  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
21566577471 main v0.18.0 push 01 Feb 2026 04:56PM UTC djeedai github
58.35
21565652705 lightning-example Merge 3fbb7f85c into ea57ad23b Pull #515 01 Feb 2026 03:56PM UTC web-flow github
58.35
21565578469 main Update to Bevy v0.18 (#521) Thanks to @morgenthum for the original work. push 01 Feb 2026 03:48PM UTC web-flow github
58.35
21562713316 u/b18 Merge 104a2fa15 into 305172905 Pull #521 01 Feb 2026 12:27PM UTC web-flow github
58.35
18994071721 main Clarify OrientModifier per-instance rotation (#507) push 01 Nov 2025 08:51AM UTC web-flow github
66.44
18865259988 orient-docs Merge 7d7273aeb into 03d355db6 Pull #507 28 Oct 2025 01:40PM UTC web-flow github
66.44
18583496208 orient-docs Merge ee93c1ca0 into ce96d01b7 Pull #507 25 Oct 2025 04:32PM UTC web-flow github
66.55
18605893103 main Pack multiple effects per particle slab (#508) Sub-allocate each particle slab with the content of multiple effects. - Introduce a `base_particle` value per effect instance, which is the equivalent of the `base_vertex` for rendering, and correspo... push 17 Oct 2025 10:35PM UTC web-flow github
66.44
18604768490 u/slab-batch Merge 78fa9c93e into ce96d01b7 Pull #508 17 Oct 2025 09:31PM UTC web-flow github
66.44
18476642192 main Directly use `DispatchIndirectArgs` in shaders (#506) Switch to directly using an `array<DispatchIndirectArgs>` in the `vfx_indirect` compute pass, instead of a `u32` array, since those structs are already tightly packed. This makes the shader mo... push 13 Oct 2025 08:22PM UTC web-flow github
66.55
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