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djeedai / bevy_hanabi
59%

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DEFAULT BRANCH: main
Repo Added 18 Feb 2022 08:39PM UTC
Files 33
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  • another-pad
  • bevy16-binned-phase-items
  • bevy19
  • buffer_id_invalid
  • event-count-expr
  • fix-ribbon-sort-stale-metadata-buffer
  • fix-sort-indirect-buffer-capacity
  • fix/billboard-example
  • gradient-fix
  • hidden-on-first-frame
  • hotfix/0.12.2
  • init-fill-dynamic-offsets
  • init-fill-source-offset
  • lightning-example
  • main
  • mark-cached-parent-info-as-changed
  • multiple-effects-in-one-buffer
  • on-spawn
  • orient-docs
  • resize-init-fill-dispatch
  • retry-if-effect-not-loaded
  • side-effecting-binary-operators
  • u/as-asset-id
  • u/asset
  • u/attr-iter
  • u/b18
  • u/bevy16
  • u/bevy17
  • u/bgl
  • u/buffers
  • u/cargo
  • u/ci
  • u/ci-examples
  • u/clamp
  • u/color-blend-mask
  • u/create-pipeline
  • u/debug-settings
  • u/demo
  • u/depth-stencil
  • u/dispatch-indirect-args
  • u/doc
  • u/drawargs
  • u/expr-pub
  • u/extract
  • u/fill-ready
  • u/firework
  • u/ifda
  • u/indirect-buffer
  • u/init
  • u/into-boxed
  • u/mesh-location
  • u/metadata
  • u/no-bundle
  • u/no-rand
  • u/no-z-layer-2d
  • u/ops
  • u/parent
  • u/prng_seed
  • u/prop-spawn-full
  • u/prop-vec3
  • u/properties
  • u/property-array-index
  • u/pub-loader
  • u/pub-shaders
  • u/readme
  • u/reapply-444
  • u/retain
  • u/retain-mesh
  • u/revert-444
  • u/rgi
  • u/rustc189
  • u/sim-bind-group
  • u/slab-batch
  • u/sort-bind-off
  • u/spawner-align
  • u/spawner-index
  • u/spawner-loop
  • u/spawner-settings
  • u/tex-bind
  • u/transitive-attrs
  • u/typereg
  • u/unused-field
  • u/warn
  • u/wasm
  • u/wasm-atomic
  • u/wi16
  • u/xtract

27 Jun 2026 05:33PM UTC coverage: 58.625%. Remained the same
28296827271

push

github

djeedai
v0.19

5244 of 8945 relevant lines covered (58.62%)

187.32 hits per line

Relevant lines Covered
Build:
Build:
8945 RELEVANT LINES 5244 COVERED LINES
187.32 HITS PER LINE
Source Files on main
  • Tree
  • List 33
  • Changed 0
  • Source Changed 0
  • Coverage Changed 0
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
28296827271 main v0.19 push 27 Jun 2026 05:52PM UTC djeedai github
58.62
28128423775 main Upgrade to Bevy 0.19 (#545) push 24 Jun 2026 08:53PM UTC web-flow github
58.62
28124923654 bevy19 Merge c59b281b6 into 173027ae5 Pull #545 24 Jun 2026 07:53PM UTC web-flow github
58.62
28124602601 bevy19 Merge 84b4a0248 into 173027ae5 Pull #545 24 Jun 2026 07:44PM UTC web-flow github
58.62
28058611486 bevy19 Merge e9ff5ea21 into 173027ae5 Pull #545 23 Jun 2026 09:43PM UTC web-flow github
58.62
28010808750 main Fix ribbon sort buffer overruns (#537) ## Problem When several effects are alive and at least one uses ribbons (`Attribute::RIBBON_ID`), the app crashes in the render thread on a frame where spawning a new effect grows the effect metadata buffer... push 23 Jun 2026 07:54AM UTC web-flow github
58.8
27907285110 main Expose generated shaders (#544) Make `EffectShaders` and `EffectShaderSources` public. Expose `CompiledParticleEffect::get_configured_shaders()` to retrieve the shaders of an effect. push 21 Jun 2026 02:29PM UTC web-flow github
58.54
27901192598 u/pub-shaders Merge 0c124d1f6 into 32b042c42 Pull #544 21 Jun 2026 10:22AM UTC web-flow github
58.54
27888305862 fix-ribbon-sort-stale-metadata-buffer Merge 32fcc3da3 into 32b042c42 Pull #537 21 Jun 2026 12:27AM UTC web-flow github
58.8
27885589619 main Grow the sort indirect-dispatch buffer with correct size (#538) ## Problem With many ribbon effects alive (~260 trailed projectiles), the render thread crashes: ``` dispatch indirect: buffer uses bytes 3072..3084 which overruns indirect buffer ... push 20 Jun 2026 10:24PM UTC web-flow github
58.54
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