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djeedai / bevy_hanabi / 14389198533 / 1
66%
main: 66%

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DEFAULT BRANCH: main
Ran 10 Apr 2025 08:05PM UTC
Files 29
Run time 1s
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10 Apr 2025 07:59PM UTC coverage: 39.38% (-0.7%) from 40.116%
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Make the number of particles to emit in a GPU event an expression instead of a constant. (#444)

This makes Hanabi match Unity, which supports this feature [as explained
here]. It allows for a variety of effects. For example, one could emit a
random number of particles on every frame instead of a fixed number. Or
one could emit a "burst" of particles after traveling some distance, by
conditionally setting the number of particles to spawn to 0.

[as explained here]: https://discussions.unity.com/t/gpuevent-trigger-once-at-birth/779939/2

3022 of 7674 relevant lines covered (39.38%)

17.34 hits per line

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