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djeedai / bevy_hanabi / 5772366429 / 1
58%
main: 58%

Build:
DEFAULT BRANCH: main
Ran 05 Aug 2023 07:19PM UTC
Files 25
Run time 0s
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05 Aug 2023 07:13PM UTC coverage: 50.499% (+0.5%) from 50.03%
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Evaluate `SpaceSimulation` in context (#216)

Make the `RenderContext` on par with the init and update ones, and evaluate the
`SimulationSpace` based on the context, as an `eval()` function on the type
itself instead of inline inside the shader compiling system. This makes the
code more testable, and the compiling system more readable.

2532 of 5014 relevant lines covered (50.5%)

19.24 hits per line

Source Files on job 5772366429.1
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