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djeedai / bevy_hanabi / 5772366429
58%

Build:
DEFAULT BRANCH: main
Ran 05 Aug 2023 07:19PM UTC
Jobs 1
Files 25
Run time 1s
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Evaluate `SpaceSimulation` in context (#216)

Make the `RenderContext` on par with the init and update ones, and evaluate the
`SimulationSpace` based on the context, as an `eval()` function on the type
itself instead of inline inside the shader compiling system. This makes the
code more testable, and the compiling system more readable.

83 of 83 new or added lines in 2 files covered. (100.0%)

2532 of 5014 relevant lines covered (50.5%)

19.24 hits per line

Jobs
ID Job ID Ran Files Coverage
1 5772366429.1 05 Aug 2023 07:19PM UTC 0
50.5
GitHub Action Run
Source Files on build 5772366429
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