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Razakhel / RaZ
57%
master: 74%

Build:
Build:
LAST BUILD BRANCH: dev
DEFAULT BRANCH: master
Repo Added 08 Mar 2019 09:00PM UTC
Files 184
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LAST BUILD ON BRANCH embedded_shaders
branch: embedded_shaders
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  • embedded_shaders
  • animation
  • audio
  • bloom_optim
  • bvh
  • dev
  • enhanced_kawase_blur
  • gaussian_blur
  • github_actions
  • instancing
  • lua_bindings
  • master
  • material_program
  • mesh_renderer
  • msys2_support
  • offline_rendering
  • refs/heads/dev
  • render_process
  • ssao
  • ssr
  • tone_mapping
  • tracy_integration
  • vulkan
  • xr

pending completion
2039965830

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github

Razakhel
[CMake/Shaders] Shaders are processed to be embeddable in C++

2976 of 5232 relevant lines covered (56.88%)

103.72 hits per line

Relevant lines Covered
Build:
Build:
5232 RELEVANT LINES 2976 COVERED LINES
103.72 HITS PER LINE
Source Files on embedded_shaders
  • Tree
  • List 91
  • Changed 0
  • Source Changed 0
  • Coverage Changed 0
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
2039965830 embedded_shaders [CMake/Shaders] Shaders are processed to be embeddable in C++ push 25 Mar 2022 12:28PM UTC Razakhel github pending completion  
1280019610 embedded_shaders [Render/Material] Each material uses its own shader program push 27 Sep 2021 09:11PM UTC Razakhel github pending completion  
See All Builds (2243)
  • Repo on GitHub
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