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Razakhel / RaZ
50%
master: 74%

Build:
Build:
LAST BUILD BRANCH: dev
DEFAULT BRANCH: master
Repo Added 08 Mar 2019 09:00PM UTC
Files 188
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LAST BUILD ON BRANCH audio
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  • audio
  • animation
  • bloom_optim
  • bvh
  • dev
  • embedded_shaders
  • enhanced_kawase_blur
  • gaussian_blur
  • github_actions
  • instancing
  • lua_bindings
  • master
  • material_program
  • mesh_renderer
  • msys2_support
  • offline_rendering
  • refs/heads/dev
  • render_process
  • ssao
  • ssr
  • tone_mapping
  • tracy_integration
  • vulkan
  • xr

18 Jul 2020 07:49AM UTC coverage: 49.929%. Remained the same
395

push

travis-ci-com

Razakhel
[Readme] Updated the redame, added an Audio module section

- Updated the misc section

1747 of 3499 relevant lines covered (49.93%)

125.09 hits per line

Relevant lines Covered
Build:
Build:
3499 RELEVANT LINES 1747 COVERED LINES
125.09 HITS PER LINE
Source Files on audio
  • Tree
  • List 59
  • Changed 0
  • Source Changed 0
  • Coverage Changed 0
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
395 audio [Readme] Updated the redame, added an Audio module section - Updated the misc section push 18 Jul 2020 07:54AM UTC Razakhel travis-ci-com
49.93
394 audio [Readme] Updated the redame, added an Audio module section - Updated the misc section push 18 Jul 2020 07:54AM UTC Razakhel travis-ci
49.93
393 audio [Tests/Audio] Added audio-related unit tests - An AudioSystem unit test file has been added, which checks the audio devices - 3 Sound tests now exist, checking the initialization, the WAV import & the operations (play/pause/stop/rewind & elapsed... push 17 Jul 2020 09:05PM UTC Razakhel travis-ci
49.91
394 audio [Tests/Audio] Added audio-related unit tests - An AudioSystem unit test file has been added, which checks the audio devices - 3 Sound tests now exist, checking the initialization, the WAV import & the operations (play/pause/stop/rewind & elapsed... push 17 Jul 2020 09:05PM UTC Razakhel travis-ci-com
49.91
392 audio [Examples/FullDemo] Added audio features - A sound is played repeatedly & can be paused/stopped - Other entities of the same sound can be added in the scene - Separated with relevant comments the different initialization parts, for readability push 17 Jul 2020 08:42PM UTC Razakhel travis-ci
48.86
393 audio [Examples/FullDemo] Added audio features - A sound is played repeatedly & can be paused/stopped - Other entities of the same sound can be added in the scene - Separated with relevant comments the different initialization parts, for readability push 17 Jul 2020 08:41PM UTC Razakhel travis-ci-com
48.86
391 audio [Audio/Sound] A sound can be rewinded, and its pitch & gain can be set push 16 Jul 2020 08:26PM UTC Razakhel travis-ci
48.91
392 audio [Audio/Sound] A sound can be rewinded, and its pitch & gain can be set push 16 Jul 2020 08:26PM UTC Razakhel travis-ci-com
48.91
391 audio [Audio/Sound] Sound::play() is not blocking anymore - The Sound's state (playing, paused, etc) can be recovered push 16 Jul 2020 06:00PM UTC Razakhel travis-ci-com
49.39
390 audio [Audio/Sound] Sound::play() is not blocking anymore - The Sound's state (playing, paused, etc) can be recovered push 16 Jul 2020 06:00PM UTC Razakhel travis-ci
49.39
See All Builds (2269)
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