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Eyevinn / go-608
84%

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DEFAULT BRANCH: main
Repo Added 21 Jul 2026 11:08AM UTC
Files 35
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LAST BUILD ON BRANCH main
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  • chore/mp4ff-v0.55.0
  • chore/prepare-v0.6.0-dev
  • chore/prepare-v0.7.0-dev
  • chore/prepare-v0.8.0-dev
  • docs/av1-research-notes
  • docs/cc608-receiver-reset
  • docs/reconcile-research-notes
  • feat/av01-fixtures
  • feat/av1-608-carriage
  • feat/coalesce-direct-modes
  • feat/unit-identity
  • fix/decoder-incremental-feed
  • fix/flip-at-cue-start
  • fix/flip-timing
  • main
  • release/v0.7.0
  • release/v0.8.0

30 Jul 2026 07:15PM UTC coverage: 84.38%. Remained the same
30574062340

push

github

tobbee
docs: cover the v0.8.0 additions in README

The README missed everything from the roll-up/paint-on coalescing change: that
PR updated cue/doc.go and SPEC.md but not the README, so Coalesce,
CoalesceNone, TimedScreen.Mode, Decoder.Mode and -per-change were absent.

- Decoding: Mode(), plus the incremental-Feed guarantee -- successive Feed calls
  form one continuous stream, which doubled control codes and extended
  characters both depend on.
- Timed-text cues: why the direct-write modes need a coalescing rule at all,
  the two Coalesce values, why a period is stamped at its first change rather
  than at completion, and why the rule is gated on the caption mode.
- Command-line tools: a table for -no-preroll and -per-change, and the SCC vs
  WebVTT timing-convention note that explains why SCC -> WebVTT -> SCC now
  returns the original timecodes.

3479 of 4123 relevant lines covered (84.38%)

0.97 hits per line

Relevant lines Covered
Build:
Build:
4123 RELEVANT LINES 3479 COVERED LINES
0.97 HITS PER LINE
Source Files on main
  • Tree
  • List 35
  • Changed 0
  • Source Changed 0
  • Coverage Changed 0
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
30574062340 main docs: cover the v0.8.0 additions in README The README missed everything from the roll-up/paint-on coalescing change: that PR updated cue/doc.go and SPEC.md but not the README, so Coalesce, CoalesceNone, TimedScreen.Mode, Decoder.Mode and -per-cha... push 30 Jul 2026 07:16PM UTC tobbee github
84.38
30573733097 release/v0.8.0 docs: cover the v0.8.0 additions in README The README missed everything from the roll-up/paint-on coalescing change: that PR updated cue/doc.go and SPEC.md but not the README, so Coalesce, CoalesceNone, TimedScreen.Mode, Decoder.Mode and -per-cha... Pull #71 30 Jul 2026 07:11PM UTC tobbee github
84.38
30573515513 release/v0.8.0 chore(release): v0.8.0 - internal/version.go: v0.8.0-dev -> v0.8.0 - CHANGELOG.md: date the [0.8.0] section, open a fresh [Unreleased], and add the v0.8.0 compare/tag links Minor rather than patch: generate's per-unit API changed shape (Unit{N... Pull #71 30 Jul 2026 07:08PM UTC tobbee github
84.38
30572963943 main fix(cue): coalesce roll-up and paint-on into one cue per scroll step Roll-up and paint-on write straight to the displayed screen, so every byte pair changed it and Segment cut a cue -- roughly one cue per two characters, each lasting a single fra... push 30 Jul 2026 07:01PM UTC tobbee github
84.38
30572736758 feat/coalesce-direct-modes fix(cue): coalesce roll-up and paint-on into one cue per scroll step Roll-up and paint-on write straight to the displayed screen, so every byte pair changed it and Segment cut a cue -- roughly one cue per two characters, each lasting a single fra... Pull #70 30 Jul 2026 06:58PM UTC tobbee github
84.38
30572594191 main feat(generate)!: make a unit's number and start time independent inputs BREAKING: BuildUnitCues takes a Unit{Nr, StartMS, Frames} instead of loose unitFrames/unitStartMS arguments, CueContentFunc receives that Unit, and WithFlipAtCueStart names t... push 30 Jul 2026 06:56PM UTC tobbee github
84.28
30572494534 feat/unit-identity feat(generate)!: make a unit's number and start time independent inputs BREAKING: BuildUnitCues takes a Unit{Nr, StartMS, Frames} instead of loose unitFrames/unitStartMS arguments, CueContentFunc receives that Unit, and WithFlipAtCueStart names t... Pull #67 30 Jul 2026 06:54PM UTC tobbee github
84.28
30572369824 feat/coalesce-direct-modes fix(cue): coalesce roll-up and paint-on into one cue per scroll step Roll-up and paint-on write straight to the displayed screen, so every byte pair changed it and Segment cut a cue -- roughly one cue per two characters, each lasting a single fra... Pull #70 30 Jul 2026 06:53PM UTC tobbee github
84.37
30572119609 main fix(schedule): pre-roll the pop-on build so a cue's time is when it appears A pop-on caption is two transmissions -- a build into non-displayed memory, then the EOC that flips it on screen -- and both drain at one byte pair per frame. The build w... push 30 Jul 2026 06:49PM UTC tobbee github
84.27
30571795488 feat/coalesce-direct-modes fix(cue): coalesce roll-up and paint-on into one cue per scroll step Roll-up and paint-on write straight to the displayed screen, so every byte pair changed it and Segment cut a cue -- roughly one cue per two characters, each lasting a single fra... Pull #70 30 Jul 2026 06:45PM UTC tobbee github
84.31
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