• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

AdamStelmaszczyk / gtsa
88%

Build:
DEFAULT BRANCH: master
Repo Added 26 Mar 2016 12:09PM UTC
Files 12
Badge
Embed ▾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

LAST BUILD ON BRANCH master
branch: SELECT
CHANGE BRANCH
x
  • No branch selected
  • master
  • tree-array

pending completion
485

push

travis-ci-com

Adam Stelmaszczyk
Add the game of Go

928 of 1051 relevant lines covered (88.3%)

276980.33 hits per line

Relevant lines Covered
Build:
Build:
1051 RELEVANT LINES 928 COVERED LINES
276980.33 HITS PER LINE
Source Files on master
Detailed source file information is not available for this build.

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
485 master Add the game of Go push 15 Oct 2021 06:07PM UTC Adam Stelmaszczyk travis-ci-com pending completion  
482 master Remove State::update_stats() It was decreasing readability (had to scroll up a lot) and not doing much. push 06 Oct 2021 07:18PM UTC Adam Stelmaszczyk travis-ci-com pending completion  
481 master Fix the UCT maximization This fixes a severe bug that was making MCTS + UCT much weaker. Root player move was corractly taken as: max(ratio + UCT) However, for the opponent wrong move was taken: min(ratio - UCT) I thought it was doing: min(... push 06 Oct 2021 07:13PM UTC Adam Stelmaszczyk travis-ci-com pending completion  
480 master Fix the UCT maximization This fixes a severe bug that was making MCTS + UCT much weaker. Root player move was corractly taken as: max(ratio + UCT) However, for the opponent wrong move was taken: min(ratio - UCT) I thought it was doing: min(... push 06 Oct 2021 07:03PM UTC Adam Stelmaszczyk travis-ci-com pending completion  
478 master Fix the UCT maximization This fixes a severe bug that was making MCTS + UCT much weaker. Root player move was corractly taken as: max(ratio + UCT) However, for the opponent wrong move was taken: min(ratio - UCT) I thought it was doing: min(... push 06 Oct 2021 06:59PM UTC Adam Stelmaszczyk travis-ci-com pending completion  
477 master Fix the UCT maximization This fixes a severe bug that was making MCTS + UCT much weaker. Root player moves was corractly taken as: max(ratio + UCT) However, for the opponent wrong moves were taken: min(ratio - UCT) I thought it was doing: mi... push 06 Oct 2021 06:58PM UTC Adam Stelmaszczyk travis-ci-com pending completion  
476 master Move to travis-ci.com api 06 Oct 2021 03:09PM UTC Adam Stelmaszczyk travis-ci-com pending completion  
475 master Fix README typo push 23 Jul 2020 08:23AM UTC web-flow travis-ci pending completion  
474 master No get_winning_move as it's not canonical MCTS It was probably hurting the performance, because instead of light rollouts (only random moves) it tried all the legal moves (also had to generate them, which is slow). Number of simulations increase... push 26 Jun 2019 07:14PM UTC AdamStelmaszczyk travis-ci pending completion  
472 master Virtual visits, close #18 It improved MCTS, benchmark: IsolaState state = IsolaState("___2___" "_______" "_______" "_______" ... push 26 Jun 2019 06:11PM UTC AdamStelmaszczyk travis-ci pending completion  
See All Builds (123)
  • Repo on GitHub
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2026 Coveralls, Inc