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solidjs / solid / 38815131877
78%
main: 89%

Build:
Build:
LAST BUILD BRANCH: perf/ssr-suspend-unwind
DEFAULT BRANCH: main
Ran 15 Oct 2026 10:18PM UTC
Jobs 1
Files 11
Run time 1min
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15 Oct 2026 10:09PM UTC coverage: 77.511%. Remained the same
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perf(signals,web): get the hello world back under 10 KB (#4104)

* perf(signals,web): get the hello world back under 10 KB

Optional engines install their scheduler hooks as module-level variables
instead of GlobalQueue statics, so the minifier folds their paths away in
bundles that never load them. Lane- and verdict-only paths in recompute,
read, setSignal and the settle step are gated on those hooks. On the web
side, client-only render drops hydration text adoption, eventHandler drops
guards no caller needs, and reconcileArrays reuses isLive.

compiled floor 10,352 -> 9,752 B brotli; render + one signal 10,171 ->
9,549 B; signals core floor 7,657 -> 7,238 B. Caps ratcheted down.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01F58uQgS9taZV2yd3SW4srW

* test(chat-client): wastedRecompute off in the example's attribution, like the other wall-clock findings

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01F58uQgS9taZV2yd3SW4srW

---------

Co-authored-by: Claude <noreply@anthropic.com>

751 of 1042 branches covered (72.07%)

Branch coverage included in aggregate %.

1086 of 1328 relevant lines covered (81.78%)

27.89 hits per line

Jobs
ID Job ID Ran Files Coverage
1 38815131877.1 15 Oct 2026 10:18PM UTC 11
77.51
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Source Files on build 38815131877
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