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Stellarium / stellarium / 25898986803
11%

Build:
DEFAULT BRANCH: master
Ran 15 May 2026 03:57AM UTC
Jobs 1
Files 687
Run time 1min
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15 May 2026 03:42AM UTC coverage: 10.995%. Remained the same
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Keep tracked objects steady during offset zoom (#4915)

Tracking with a non-zero viewport offset used the previous frame's FOV when manual zoom changed the field of view. That left one rendered frame using the new FOV with stale offset compensation, which made selected objects visibly jump during zoom.

Move the existing tracking update after manual FOV changes so the aim is computed from the FOV rendered for the frame.

0 of 1 new or added line in 1 file covered. (0.0%)

1 existing line in 1 file now uncovered.

14696 of 133660 relevant lines covered (11.0%)

13504.1 hits per line

Uncovered Changes

Lines Coverage ∆ File
1
0.0
0.0% src/core/StelMovementMgr.cpp

Coverage Regressions

Lines Coverage ∆ File
1
0.0
0.0% src/core/StelMovementMgr.cpp
Jobs
ID Job ID Ran Files Coverage
1 25898986803.1 15 May 2026 03:57AM UTC 687
11.0
GitHub Action Run
Source Files on build 25898986803
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  • Source Changed 1
  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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