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Stellarium / stellarium / 25898986803 / 1
11%
master: 11%

Build:
DEFAULT BRANCH: master
Ran 15 May 2026 03:57AM UTC
Files 687
Run time 18s
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15 May 2026 03:42AM UTC coverage: 10.995%. Remained the same
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Keep tracked objects steady during offset zoom (#4915)

Tracking with a non-zero viewport offset used the previous frame's FOV when manual zoom changed the field of view. That left one rendered frame using the new FOV with stale offset compensation, which made selected objects visibly jump during zoom.

Move the existing tracking update after manual FOV changes so the aim is computed from the FOV rendered for the frame.

14696 of 133660 relevant lines covered (11.0%)

13504.1 hits per line

Source Files on job 25898986803.1
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