• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

hiddentao / clockwork-engine / 17889644304
96%

Build:
DEFAULT BRANCH: main
Ran 21 Sep 2025 05:44AM UTC
Jobs 1
Files 24
Run time 1min
Badge
Embed ▾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

21 Sep 2025 05:41AM UTC coverage: 98.665%. Remained the same
17889644304

push

github

hiddentao
refactor: rename PRNG initialize() method to reset()

- Rename PRNG.initialize() to PRNG.reset() for clearer semantics
- Update all method calls in GameEngine.ts
- Update comprehensive test suite with 8 additional reset() tests
- Update documentation and examples in CLAUDE.md, docs/, and .devdocs/
- Maintain full backward compatibility with same method signature
- All 63 PRNG tests passing with enhanced coverage

3 of 3 new or added lines in 2 files covered. (100.0%)

1774 of 1798 relevant lines covered (98.67%)

49.52 hits per line

Jobs
ID Job ID Ran Files Coverage
1 17889644304.1 21 Sep 2025 05:44AM UTC 24
98.67
GitHub Action Run
Source Files on build 17889644304
  • Tree
  • List 24
  • Changed 2
  • Source Changed 2
  • Coverage Changed 0
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
  • Back to Repo
  • Github Actions Build #17889644304
  • 58b7672e on github
  • Prev Build on main (#17888232668)
  • Next Build on main (#17889676565)
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2026 Coveralls, Inc