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hiddentao / clockwork-engine / 17603978135
96%

Build:
DEFAULT BRANCH: main
Ran 10 Sep 2025 05:19AM UTC
Jobs 1
Files 17
Run time 1min
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10 Sep 2025 05:17AM UTC coverage: 99.925% (+0.003%) from 99.922%
17603978135

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hiddentao
feat: add GameObjectEventType enum for type-safe event handling

- Add GameObjectEventType enum with POSITION_CHANGED, HEALTH_CHANGED,
  MAX_HEALTH_CHANGED, DESTROYED, and future-ready event types
- Update GameObjectEvents interface to use enum keys instead of string literals
- Replace all string-based event emissions with enum constants
- Add MAX_HEALTH_CHANGED event emission to setMaxHealth() method
- Update all GameObject tests to use new enum event types
- Add comprehensive tests for MAX_HEALTH_CHANGED event behavior

44 of 44 new or added lines in 1 file covered. (100.0%)

1330 of 1331 relevant lines covered (99.92%)

49.92 hits per line

Jobs
ID Job ID Ran Files Coverage
1 17603978135.1 10 Sep 2025 05:19AM UTC 17
99.92
GitHub Action Run
Source Files on build 17603978135
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  • Changed 1
  • Source Changed 1
  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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