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JackAshwell11 / Hades / 15255439050
73%

Build:
DEFAULT BRANCH: main
Ran 26 May 2025 01:41PM UTC
Jobs 5
Files 43
Run time 1min
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26 May 2025 01:35PM UTC coverage: 68.706% (+0.5%) from 68.206%
15255439050

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JackAshwell11
Merged `GameModel` and `PlayerModel` into `GameModel` as they were identical.

`GameObjectConstructor` now depends on `IconType` for determining the texture to use, meaning there is now a single source of truth for all texture paths. This also allows for a centralised `IconType.get_texture()` method for retrieving the cached texture.

`Game.on_game_object_death()` now calls `Game.on_sprite_removal()` to avoid duplicating code.

Removed some unused headers in the C++ module and the binding code for `ArmourRegen` as it wasn't being used.

22 of 40 new or added lines in 9 files covered. (55.0%)

3 existing lines in 2 files now uncovered.

1269 of 1847 relevant lines covered (68.71%)

12511.87 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
1
0.0
0.0% src/hades/game/controller.py
1
0.0
0.0% src/hades/game/view.py
1
93.94
-0.18% src/hades/sprite.py
2
0.0
0.0% src/hades/game/__init__.py
3
0.0
0.0% src/hades/player/controller.py
4
0.0
0.0% src/hades/player/__init__.py
6
0.0
0.0% src/hades/player/view.py

Uncovered Existing Lines

Lines Coverage ∆ File
1
0.0
0.0% src/hades/game/controller.py
2
0.0
0.0% src/hades/player/view.py
Jobs
ID Job ID Ran Files Coverage
1 run-python-ubuntu-latest-3.12 - 15255439050.1 26 May 2025 01:41PM UTC 14
18.36
GitHub Action Run
2 run-python-windows-latest-3.12 - 15255439050.2 26 May 2025 01:43PM UTC 14
18.36
GitHub Action Run
3 run-python-windows-latest-3.13 - 15255439050.3 26 May 2025 01:44PM UTC 14
18.36
GitHub Action Run
4 run-python-ubuntu-latest-3.13 - 15255439050.4 26 May 2025 01:41PM UTC 14
18.36
GitHub Action Run
5 run-cpp-ubuntu-latest - 15255439050.5 26 May 2025 01:42PM UTC 29
99.22
GitHub Action Run
Source Files on build 15255439050
  • Tree
  • List 43
  • Changed 11
  • Source Changed 11
  • Coverage Changed 9
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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