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djeedai / bevy_hanabi / 8049047702
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Build:
DEFAULT BRANCH: main
Ran 26 Feb 2024 12:49PM UTC
Jobs 1
Files 25
Run time 2s
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26 Feb 2024 12:43PM UTC coverage: 55.707% (-0.06%) from 55.77%
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Make attractors regular modifiers (#286)

Remove the built-in code and shader handling a fixed-size array of force
field attractors/repulsors, and related types `ForceFieldSource` and
`ForceFieldModifier`. Replace them with a new `ConformToSphereModifier`
describing a single attractor/repulsor source, which can be repeated to
add more sources. The new modifier is a regular update context modifier
without any specific built-in codepath, making its handling a lot easier
and cleaner, while also allowing any custom attraction force expression
as well as customizing other parameters of the source in real time.

Revamp the `force_field.rs` example to showcase this new modifier, and
add a dedicated parameter tweaking panel to observe the effect of each
parameter.

Fix a panic in rendering code when no effect is present. This looks like
a race condition; for now simply early out to prevent the panic.

```rust
effects_meta.dr_indirect_bind_group.as_ref().unwrap()
```

2904 of 5213 relevant lines covered (55.71%)

24.51 hits per line

Jobs
ID Job ID Ran Files Coverage
1 8049047702.1 26 Feb 2024 12:49PM UTC 0
55.71
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Source Files on build 8049047702
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