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MeltyPlayer / FinModelUtility / 4941593108

Builds Branch Commit Type Ran Committer Via Coverage
4941593108 main Split up the IfBoolean attribute into IfBoolean and RIfBoolean. push 10 May 2023 09:47PM UTC MeltyPlayer github pending completion   set done
4936948973 main Split StringLengthSource into StringLengthSource and RStringLengthSource. push 10 May 2023 12:28PM UTC MeltyPlayer github pending completion   set done
4936895185 main Whoops, missed some tests. push 10 May 2023 12:26PM UTC MeltyPlayer github pending completion   set done
4936710680 main Cleaned up some dead Schema code and renamed PointerTo to WPointerTo since it's only used at write time. push 10 May 2023 12:11PM UTC MeltyPlayer github pending completion   set done
4936647889 main Renamed some Schema types so that it's clearer which are used only at read time or write time. push 10 May 2023 12:00PM UTC MeltyPlayer github pending completion   set done
4933120440 main Renamed some bone weight fields to be a bit clearer. push 10 May 2023 04:32AM UTC MeltyPlayer github pending completion   set done
4932981256 main Renamed "PreprojectMode" enum to "VertexSpace", which is a much clearer term. push 10 May 2023 04:06AM UTC MeltyPlayer github pending completion   set done
4931228098 main Set up a new constant for allowing joints outside the expected range, which occurs for some models for some reason. push 09 May 2023 11:03PM UTC MeltyPlayer github pending completion   set done
4922603249 main Filtered out meshes that should be hidden in BW2 and pushed the new change to the EXE. push 09 May 2023 05:22AM UTC MeltyPlayer github pending completion   set done
4920981650 main Used constants for shader fields and pushed this change to the EXE. push 09 May 2023 12:37AM UTC MeltyPlayer github pending completion   set done
4920906990 main Excluded the bone matrices logic from exported shaders, since this will just make shaders more difficult to use in external programs. push 09 May 2023 12:24AM UTC MeltyPlayer github pending completion   set done
4909030263 main Switched buffer logic to handle static/dynamic ids separately. push 07 May 2023 08:06PM UTC MeltyPlayer github pending completion   set done
4908501538 main Added support for some more OoT3D models: Poes, the Poe Seller, Moblins, and Bongo Bongo. push 07 May 2023 05:48PM UTC MeltyPlayer github pending completion   set done
4905136887 main Allowed steamapps/common to not exist. push 07 May 2023 03:42AM UTC MeltyPlayer github pending completion   set done
4902411868 main Fixed order of files in the file list and added support for some more OoT3D models (Peahats, Octorocks, Volvagia). push 06 May 2023 03:55PM UTC MeltyPlayer github pending completion   set done
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