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MeltyPlayer / FinModelUtility
43%

Build:
DEFAULT BRANCH: main
Repo Added 10 Sep 2022 04:53AM UTC
Files 1180
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19 Aug 2025 12:53AM UTC coverage: 43.089% (-0.01%) from 43.1%
17056454658

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MeltyPlayer
Handled when there are multiple meshes in a single MeshDefinition, so each uses different patterns.

5730 of 15269 branches covered (37.53%)

Branch coverage included in aggregate %.

0 of 35 new or added lines in 2 files covered. (0.0%)

1 existing line in 1 file now uncovered.

24215 of 54226 relevant lines covered (44.66%)

81005.43 hits per line

Relevant lines Covered
Build:
Build:
54226 RELEVANT LINES 24215 COVERED LINES
81005.43 HITS PER LINE
Source Files on main
Detailed source file information is not available for this build.

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
17056454658 main Handled when there are multiple meshes in a single MeshDefinition, so each uses different patterns. push 19 Aug 2025 12:59AM UTC MeltyPlayer github
43.09
17056183790 main Handled case where characters are bald. push 19 Aug 2025 12:42AM UTC MeltyPlayer github
43.1
17055871120 main Set up an importer plugin for TSTLT. push 19 Aug 2025 12:24AM UTC MeltyPlayer github
43.12
17055705367 main More documentation. push 19 Aug 2025 12:13AM UTC MeltyPlayer github
43.13
17055520690 main Filtered out junk models by checking if unksection5 address is 0. push 19 Aug 2025 12:01AM UTC MeltyPlayer github
43.13
17053427059 main Supported other meshes in each MeshDefinition. push 18 Aug 2025 09:57PM UTC MeltyPlayer github
43.13
17051691609 main Create Abomination.TSTLT push 18 Aug 2025 08:33PM UTC MeltyPlayer github
43.14
17034363377 main Fixed earrings a bit. push 18 Aug 2025 07:51AM UTC MeltyPlayer github
43.14
17031367568 main Oops, forgot characters can be bald. push 18 Aug 2025 05:01AM UTC MeltyPlayer github
43.16
17031338582 main Documented some random nonsense and set up some hacks to fix ear color and hair texture wrapping. push 18 Aug 2025 04:59AM UTC MeltyPlayer github
43.17
See All Builds (1204)
  • Repo on GitHub
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