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MeltyPlayer / FinModelUtility / 9671601574

Builds Branch Commit Type Ran Committer Via Coverage
9671601574 main Used accurate tangents for TTYD. push 26 Jun 2024 12:43AM UTC MeltyPlayer github
41.0
9670994622 main Switched morph targets to use readonly vertices. push 25 Jun 2024 11:34PM UTC MeltyPlayer github
41.02
9657026139 main Cleaned up TTYD a bit more. push 25 Jun 2024 05:40AM UTC MeltyPlayer github
41.02
9656681260 main Updated the texture goldens for CMPR. push 25 Jun 2024 05:04AM UTC MeltyPlayer github
41.02
9640223658 main Mostly fixed up keyframe logic for TTYD. push 24 Jun 2024 05:51AM UTC MeltyPlayer github
40.91
9639354015 main Switched to always including all frames for TTYD, so it should always as accurate as possible. push 24 Jun 2024 04:09AM UTC MeltyPlayer github
40.97
9638679391 main Whoops, fixed something in Glo that shouldn't have been changed. push 24 Jun 2024 02:43AM UTC MeltyPlayer github
41.07
9529675647 main Set up services for handling when file bundles are opened. push 15 Jun 2024 05:20PM UTC MeltyPlayer github
41.51
9525458181 main Allowed resizing the panels in the main view. push 15 Jun 2024 04:27AM UTC MeltyPlayer github
41.53
9511574071 main Set height of AnimationPlaybackPanel. push 14 Jun 2024 06:23AM UTC MeltyPlayer github
41.53
9511559370 main Tracked selected bone in skeleton panel. push 14 Jun 2024 06:21AM UTC MeltyPlayer github
41.53
9511540697 main Set up components for displaying registers. push 14 Jun 2024 06:19AM UTC MeltyPlayer github
41.53
9510883058 main Switched scenes to not modify the original instances when they're rendered. push 14 Jun 2024 05:06AM UTC MeltyPlayer github
41.53
9509465186 main Set up empty states for each of the panels. push 14 Jun 2024 02:07AM UTC MeltyPlayer github
41.59
9491913793 main Switched the skeleton view to be open by default. push 13 Jun 2024 01:02AM UTC MeltyPlayer github
41.59
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