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MeltyPlayer / FinModelUtility / 9751437954

Builds Branch Commit Type Ran Committer Via Coverage
9751437954 main Included more animation files in the OOT importer. push 01 Jul 2024 09:46PM UTC MeltyPlayer github
42.65
9737031089 main Showed skeleton when navigating in skeleton panel. push 01 Jul 2024 02:19AM UTC MeltyPlayer github
42.66
9736940787 main Read more data from Melee's fighter data file. push 01 Jul 2024 02:07AM UTC MeltyPlayer github
42.66
9735405286 main Fixed minor issue with how the interpolation registers are set in Dat. push 30 Jun 2024 10:32PM UTC MeltyPlayer github
42.69
9735349206 main Mostly fixed Dat keyframes by more closely aligning with what HSDLib does. push 30 Jun 2024 10:25PM UTC MeltyPlayer github
42.69
9734706143 main Fixed a stupid bug that broke some textures in CMPR reader. push 30 Jun 2024 08:27PM UTC MeltyPlayer github
42.74
9734496659 main Set up a new batch script for building the new Avalonia UI. push 30 Jun 2024 07:49PM UTC MeltyPlayer github
42.9
9730858192 main Added a scrollbar to the register panel when it's not tall enough. push 30 Jun 2024 09:15AM UTC MeltyPlayer github
42.9
9730834644 main Added support for rendering outlines/highlights on the currently selected texture/material. push 30 Jun 2024 09:11AM UTC MeltyPlayer github
42.9
9730303479 main Investigated why some animations are wrong in Dat. push 30 Jun 2024 07:35AM UTC MeltyPlayer github
42.9
9729844598 main Set transparency type of standard materials. push 30 Jun 2024 06:13AM UTC MeltyPlayer github
42.9
9729809010 main Fixed an issue where transparent texture materials were rendered with mask transparency. push 30 Jun 2024 06:06AM UTC MeltyPlayer github
42.89
9719359123 main Set up more progress value types as needed. push 28 Jun 2024 10:54PM UTC MeltyPlayer github
42.77
9719259683 main Loaded file bundles asynchronously in the new Avalonia view. push 28 Jun 2024 10:40PM UTC MeltyPlayer github
42.77
9718954383 main Fixed minor bug in Lvl importing. push 28 Jun 2024 10:06PM UTC MeltyPlayer github
42.77
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