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djeedai / bevy_hanabi / 29365689942

Builds Branch Commit Type Ran Committer Via Coverage
29365689942 main Fold dynamic binding into GPU op args (#550) Deduplicate the GPU operation arguments' offsets and the buffer binding dynamic offsets, which serve the same purpose and are added anyway. Fold the buffer binding one, which has device alignment const... push 14 Jul 2026 08:37PM UTC web-flow github
59.15
29359057116 u/dyn-binding Merge e9b8bd96c into 9a4e95b6a Pull #550 14 Jul 2026 06:55PM UTC web-flow github
59.15
29358546991 main Fix stable bind group in GPU ops (#549) Clear bind groups when the args buffer of GPU ops is reallocated. Also mark `AlignedBufferVec::write_buffer()` and `reserve()` as `#[must_use]` to prevent discarding the result `bool` indicating the buffer ... push 14 Jul 2026 06:46PM UTC web-flow github
59.24
29355083385 u/abv-args Merge e19362ba4 into e2f65dd39 Pull #549 14 Jul 2026 05:53PM UTC web-flow github
59.24
29048786045 main Batch compatible effect instances in init/update passes (#547) push 09 Jul 2026 08:56PM UTC web-flow github
59.3
29046178118 u/batching Merge 6dce63c0e into cf35d53d5 Pull #547 09 Jul 2026 08:05PM UTC web-flow github
59.3
28974755201 u/batching Merge b45017140 into cf35d53d5 Pull #547 08 Jul 2026 08:58PM UTC web-flow github
59.3
28973967326 u/batching Merge 5f5c70ea4 into cf35d53d5 Pull #547 08 Jul 2026 08:52PM UTC web-flow github
59.3
28296827271 main v0.19 push 27 Jun 2026 05:52PM UTC djeedai github
58.62
28128423775 main Upgrade to Bevy 0.19 (#545) push 24 Jun 2026 08:53PM UTC web-flow github
58.62
28124923654 bevy19 Merge c59b281b6 into 173027ae5 Pull #545 24 Jun 2026 07:53PM UTC web-flow github
58.62
28124602601 bevy19 Merge 84b4a0248 into 173027ae5 Pull #545 24 Jun 2026 07:44PM UTC web-flow github
58.62
28058611486 bevy19 Merge e9ff5ea21 into 173027ae5 Pull #545 23 Jun 2026 09:43PM UTC web-flow github
58.62
28010808750 main Fix ribbon sort buffer overruns (#537) ## Problem When several effects are alive and at least one uses ribbons (`Attribute::RIBBON_ID`), the app crashes in the render thread on a frame where spawning a new effect grows the effect metadata buffer... push 23 Jun 2026 07:54AM UTC web-flow github
58.8
27907285110 main Expose generated shaders (#544) Make `EffectShaders` and `EffectShaderSources` public. Expose `CompiledParticleEffect::get_configured_shaders()` to retrieve the shaders of an effect. push 21 Jun 2026 02:29PM UTC web-flow github
58.54
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