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Martomate / Hexacraft / 7869898558

Builds Branch Commit Type Ran Committer Via Coverage
7869898558 master Refactor: made GpuState more convenient to work with push 12 Feb 2024 09:50AM UTC Martomate
61.71
7865812910 master Refactor: simplified the rendering allocation code push 12 Feb 2024 12:37AM UTC Martomate
61.65
7806796653 master Refactor: moved world specific logic from the math folder push 06 Feb 2024 10:12PM UTC Martomate
60.83
7793229237 master Refactor: renamed FileUtils to Bundle and improved it push 06 Feb 2024 01:18AM UTC Martomate
60.92
7774057607 master Wrapped audio library and fixed tests push 04 Feb 2024 12:33PM UTC Martomate
51.26
7767687981 master Fixed fullscreen issues push 03 Feb 2024 03:07PM UTC Martomate
51.65
7762469961 master Refactor: Improved ChunkLoader even more push 02 Feb 2024 10:59PM UTC Martomate
51.8
7748597998 master Fixed major performance issue on computers with slow disk push 01 Feb 2024 10:42PM UTC Martomate
51.76
7689622612 master Removed Chunk.coords and ChunkColumn.coords push 29 Jan 2024 12:50AM UTC Martomate
51.79
7687152933 master Fixed rendering bug push 28 Jan 2024 04:57PM UTC Martomate
51.65
7598266869 master Made water transparent and improved the texture significantly push 21 Jan 2024 01:59AM UTC Martomate
51.85
7597804583 master Made the water surface not look like stairs push 21 Jan 2024 12:35AM UTC Martomate
51.74
7597567346 master Prepared the render system for joining adjacent water block vertices push 20 Jan 2024 11:56PM UTC Martomate
52.1
7597120596 master Improved the plank texture push 20 Jan 2024 10:15PM UTC Martomate
51.95
7578848063 master Refactor: Made all the code more readable and put important statements on separate lines push 19 Jan 2024 02:56AM UTC Martomate
52.3
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