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Tencent / ncnn / 1ea9de3bdf83079658f494e035180684b09ca0d6 / 3
50%
master: 50%

Build:
DEFAULT BRANCH: master
Ran 01 Apr 2020 11:40AM UTC
Files 239
Run time 23s
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01 Apr 2020 10:37AM UTC coverage: 63.353% (+0.04%) from 63.31%
1ea9de3bdf83079658f494e035180684b09ca0d6.3

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nihuini
create shader pipeline by type index, resolve binding count and push constant count from spirv. since we don't create compound shader module for macos and ios compatibility, it is enough to use fixed main as the shader entry point

13961 of 22037 relevant lines covered (63.35%)

130383.85 hits per line

Source Files on job 1ea9de3bdf83079658f494e035180684b09ca0d6.3
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Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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