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Tencent / ncnn / 1ea9de3bdf83079658f494e035180684b09ca0d6
50%

Build:
DEFAULT BRANCH: master
Ran 01 Apr 2020 10:37AM UTC
Jobs 1
Files 156
Run time 62min
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1ea9de3bdf83079658f494e035180684b09ca0d6

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nihuini
create shader pipeline by type index, resolve binding count and push constant count from spirv. since we don't create compound shader module for macos and ios compatibility, it is enough to use fixed main as the shader entry point

365 of 365 new or added lines in 40 files covered. (100.0%)

5585 of 11616 relevant lines covered (48.08%)

221587.23 hits per line

Jobs
ID Job ID Ran Files Coverage
3 1ea9de3bdf83079658f494e035180684b09ca0d6.3 01 Apr 2020 11:40AM UTC 0
63.35
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Source Files on build 1ea9de3bdf83079658f494e035180684b09ca0d6
Detailed source file information is not available for this build.
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