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code4game / libgltf / 113 / 2
82%
master: 47%

Build:
Build:
LAST BUILD BRANCH: develop
DEFAULT BRANCH: master
Ran 02 Nov 2018 10:36AM UTC
Files 12
Run time 0s
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02 Nov 2018 10:18AM UTC coverage: 81.768%. First build
RUN_COVERALLS=true

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alexchicn
<a href="https://github.com/code4game/libgltf/commit/<a class=hub.com/code4game/libgltf/commit/b7b082aae8bbfe852bd59b0cbf30b77db830e0fd">b7b082aae<a href="https://github.com/code4game/libgltf/commit/b7b082aae8bbfe852bd59b0cbf30b77db830e0fd">&quot;&gt;Squashed commit of the following:

commit </a><a class="double-link" href="https://github.com/code4game/libgltf/commit/<a class="double-link" href="https://github.com/code4game/libgltf/commit/0288e5e6a4e49d9ea45ba6da2e6636805937b125">0288e5e6a</a>">0288e5e6a</a><a href="https://github.com/code4game/libgltf/commit/b7b082aae8bbfe852bd59b0cbf30b77db830e0fd">
Author: Alex Chi &lt;alexchi@c4g.io>
Date:   Fri Nov 2 18:02:50 2018 +0800

    support more unicode types

1489 of 1821 relevant lines covered (81.77%)

321.01 hits per line

Source Files on job 113.2 (RUN_COVERALLS=true)
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Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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