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code4game / libgltf
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DEFAULT BRANCH: master
Repo Added 03 Dec 2017 08:35PM UTC
Files 13
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Xing Ji
[build] upgrade to v3 by https://github.blog/changelog/2022-09-22-github-actions-all-actions-will-begin-running-on-node16-instead-of-node12/

2955 of 6238 relevant lines covered (47.37%)

2601.97 hits per line

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6238 RELEVANT LINES 2955 COVERED LINES
2601.97 HITS PER LINE
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Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
62 master [build] upgrade to v3 by https://github.blog/changelog/2022-09-22-github-actions-all-actions-will-begin-running-on-node16-instead-of-node12/ push 20 Feb 2023 05:20AM UTC Xing Ji github-action pending completion  
59 master [test] improve coveralls push 06 Feb 2023 02:40AM UTC Xing Ji github-action pending completion  
58 master [action] remove neon support again push 06 Feb 2023 01:54AM UTC Xing Ji github-action pending completion  
57 master update the document push 30 May 2022 09:09PM UTC Xing Ji github-action pending completion  
56 master improve the interface and update push 30 May 2022 08:27AM UTC Xing Ji github-action pending completion  
55 develop update the header define push 12 Nov 2021 07:15AM UTC Xing Ji github-action pending completion  
54 develop fix some errors about the path push 12 Nov 2021 06:05AM UTC Xing Ji github-action pending completion  
53 develop remove texture files to save bandwidth push 12 Nov 2021 04:31AM UTC Xing Ji github-action pending completion  
52 develop update status of .jpg files push 12 Nov 2021 04:27AM UTC Xing Ji github-action pending completion  
51 develop update github action push 12 Nov 2021 04:22AM UTC Xing Ji github-action pending completion  
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