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code4game / libgltf
53%

DEFAULT BRANCH: master
Build:
Repo Added 03 Dec 2017 08:35PM UTC
Total Files 16
# Builds 95 Last
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29 Jan 2021 - 6:43 coverage increased (+0.3%) to 53.28%
47

push

github-action

Xing Ji
rename the LICENSE file

1949 of 3658 relevant lines covered (53.28%)

1405.43 hits per line

Relevant lines Covered
3658 RELEVANT LINES 1949 COVERED LINES
Build:
1405.43 HITS PER LINE
Source Files on master
  • Tree
  • List 16
  • Changed 16
  • Source Changed 16
  • Coverage Changed 12
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent Builds

Builds Branch Coverage Commit Committer Type Time Via
47 master
53.28
rename the LICENSE file Xing Ji push 29 Jan 2021 06:43AM UTC github-action
46 master
52.95
build the windows library with MD or MDd Xing Ji push 17 Dec 2020 03:12PM UTC github-action
45 master
52.95
use the mime type as data type when load the image Xing Ji push 16 Dec 2020 09:39AM UTC github-action
44 master
53.0
fix an issue [6](https://github.com/code4game/libgltf/issues/6) - the image data is incorrect from .glb Alex Chi push 16 Dec 2020 04:53AM UTC github-action
43 master
52.49
check the float type by `IsNumber` Alex Chi push 23 Oct 2020 04:35PM UTC github-action
See All Builds (95)
  • Repo on GitHub
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