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google / shaderc / 854 / 7
95%
master: 95%

Build:
DEFAULT BRANCH: master
Ran 18 Nov 2016 09:25PM UTC
Files 44
Run time 2s
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18 Nov 2016 09:16PM UTC coverage: 95.956% (+4.7%) from 91.265%
SHADERC_CODE_COVERAGE=ON

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dneto0
Add -flimit to glslc to support shader resource limits.

glslc -flimit= ignores language options.
Those aren't really resource limits.  But they do appear
in glslangValidator configuration files.  Ignore them.

Add -flimit-file to read resource limits from a file.

Add --show-limits to show default values, and valid input format.

Add ParseResourceLimits internal function.

1661 of 1731 relevant lines covered (95.96%)

1879.9 hits per line

Source Files on job 854.7 (SHADERC_CODE_COVERAGE=ON)
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  • Changed 23
  • Source Changed 1
  • Coverage Changed 23
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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