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google / shaderc / 854
95%

Build:
DEFAULT BRANCH: master
Ran 18 Nov 2016 09:25PM UTC
Jobs 1
Files 44
Run time 3s
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Add -flimit to glslc to support shader resource limits.

glslc -flimit= ignores language options.
Those aren't really resource limits.  But they do appear
in glslangValidator configuration files.  Ignore them.

Add -flimit-file to read resource limits from a file.

Add --show-limits to show default values, and valid input format.

Add ParseResourceLimits internal function.

71 of 71 new or added lines in 3 files covered. (100.0%)

1661 of 1731 relevant lines covered (95.96%)

1879.9 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
2
100.0
glslc/src/main.cc
Jobs
ID Job ID Ran Files Coverage
7 854.7 (SHADERC_CODE_COVERAGE=ON) 18 Nov 2016 09:25PM UTC 0
95.96
Travis Job 854.7
Source Files on build 854
Detailed source file information is not available for this build.
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