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rm-hull / thrust / 24007754759 / 1
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Ran 05 Apr 2026 06:30PM UTC
Files 25
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05 Apr 2026 06:29PM UTC coverage: 0.0%. Remained the same
24007754759.1

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rm-hull
feat: implement level switching and reset logic

Refactored the game loop to support dynamic level changes via keyboard
input and centralized state initialization.

-   Added `LevelChange()` to allow selecting levels 0-5 at runtime.
-   Introduced `Reset()` to re-initialize terrain and player state.
-   Handled gravity inversion flags during player positioning.

```mermaid
sequenceDiagram
    participant Input
    participant GameLoop
    participant Sprite
    Input->>GameLoop: Key Press (0-5)
    GameLoop->>GameLoop: LevelChange()
    GameLoop->>GameLoop: Reset()
    GameLoop->>Sprite: Reset()
    GameLoop->>Sprite: Set Position/Gravity
```

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