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orion-ecs / keen-eye / 20386896415 / 1
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DEFAULT BRANCH: main
Ran 20 Dec 2025 01:20AM UTC
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20 Dec 2025 01:18AM UTC coverage: 62.508% (-24.5%) from 87.015%
20386896415.1

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Add KeenEyes.Testing Phase 2: Graphics, Platform, Logging, Encryption, Network mocks

Implements comprehensive testing infrastructure for headless game testing:

Graphics mocks:
- MockWindow: Headless window with lifecycle events and device creation
- MockGraphicsDevice: Low-level GPU state tracking (buffers, textures, shaders)
- MockGraphicsContext: High-level GPU operations with resource management
- Mock2DRenderer: 2D rendering command recording with batching
- MockTextRenderer: Text rendering with effects (outline, shadow)
- MockFontManager: Font metrics and text measurement
- GraphicsAssertions: Fluent verification helpers

Platform mocks:
- MockLoopProvider: Step-through game loop for deterministic testing
- LoopAssertions: Loop behavior verification

Logging mocks:
- MockLogProvider: Log capture with level filtering
- LogAssertions: Log verification (errors, warnings, content matching)

Encryption mocks:
- MockEncryptionProvider: PassThrough, Reversible, and Tracking modes
- EncryptionAssertions: Encryption operation verification

Network mocks:
- INetworkContext: Network abstraction interface
- MockNetworkContext: Connection simulation, message queuing, latency/packet loss
- NetworkConnectionState: Connection state enumeration

Also includes:
- Input mocks from Phase 1 (MockInputContext, MockKeyboard, MockMouse, MockGamepad)
- Event recording and assertions
- Plugin testing infrastructure
- TestWorld and TestWorldBuilder integration

Tests: 460 passing

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

2695 of 3764 branches covered (71.6%)

Branch coverage included in aggregate %.

15461 of 25282 relevant lines covered (61.15%)

0.85 hits per line

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