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JackAshwell11 / Hades / 15799350202 / 2
73%
main: 73%

Build:
DEFAULT BRANCH: main
Ran 21 Jun 2025 08:28PM UTC
Files 30
Run time 1s
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21 Jun 2025 08:25PM UTC coverage: 99.154% (-0.007%) from 99.161%
15799350202.2

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JackAshwell11
Combined `TileType` into `GameObjectType` to reduce the friction between `GameEngine` and the `generation` module.

Introduced various other improvements such as:
 - Moving header logic to source files.
 - Overriding Chipmunk2D macros to use C++ types.
 - Improving various areas of the codebase to use a more uniform style.

1290 of 1301 relevant lines covered (99.15%)

43673.76 hits per line

Source Files on job run-cpp-ubuntu-latest - 15799350202.2
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  • List 30
  • Changed 23
  • Source Changed 23
  • Coverage Changed 16
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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