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JackAshwell11 / Hades / 15798972019 / 2
73%
main: 73%

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DEFAULT BRANCH: main
Ran 21 Jun 2025 07:35PM UTC
Files 29
Run time 1s
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21 Jun 2025 07:32PM UTC coverage: 99.161% (-0.03%) from 99.193%
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JackAshwell11
Introduced a new `Shop` tile type in the lobby allowing the player to open the shop view when pressing the `E` key. This required separating the inventory and shop layouts in the `Player` module into separate `Player` and `Shop` modules, each dealing with their respective functionality.

Introduced a new `ShopOpen` event allowing Python to show the `Shop` view upon being notified. This should allow further refactors and moving more Python code to the C++ module.

Improved the UI design of `Player` and `Shop` by integrating the `StatsLayout` into the `PaginatedGridLayout` making for a more cohesive and understandable UI.

Renamed `GameEngine::is_player_touching_goal()` to `GameEngine::is_player_touching_type()` allowing it to be used for different `GameObjectType`s.

1300 of 1311 relevant lines covered (99.16%)

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