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shader-slang / slang-rhi / 14335868998 / 1
23%
main: 23%

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DEFAULT BRANCH: main
Ran 08 Apr 2025 02:25PM UTC
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08 Apr 2025 02:15PM UTC coverage: 39.677% (+0.07%) from 39.606%
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Metal fixes (#301)

* enable texture/buffer copy tests on metal

* use managed staging buffers

* fix clearing signed integer textures

* track used resources and improve error handling

* fix synchronization

* fix waitOnHost and improve error handling

* enable all copy-texture-to-buffer tests for metal

* fix copy texture to buffer

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Co-authored-by: Simon Kallweit <skallweit@nvidia.com>

2938 of 8938 branches covered (32.87%)

Branch coverage included in aggregate %.

9550 of 22536 relevant lines covered (42.38%)

24701.07 hits per line

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