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JackAshwell11 / Hades / 10909661626 / 2
73%
main: 73%

Build:
DEFAULT BRANCH: main
Ran 17 Sep 2024 07:26PM UTC
Files 26
Run time 1s
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17 Sep 2024 07:21PM UTC coverage: 99.732% (+0.002%) from 99.73%
10909661626.2

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JackAshwell11
Added an `ENEMY_LIMIT` map generation constant which is passed through to `LevelConstants` and can be used in `game.py`.

Implemented the `TileType::Chest` which is generated using a new `ITEM_CHANCES` array containing the probabilities for each item to generate. Currently, we use the `shop.png` sprite, but this can be changed at a later date.

743 of 745 relevant lines covered (99.73%)

3972.95 hits per line

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