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JackAshwell11 / Hades / 10909661626
73%

Build:
DEFAULT BRANCH: main
Ran 17 Sep 2024 07:23PM UTC
Jobs 5
Files 35
Run time 1min
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17 Sep 2024 07:21PM UTC coverage: 78.571% (-0.06%) from 78.628%
10909661626

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JackAshwell11
Added an `ENEMY_LIMIT` map generation constant which is passed through to `LevelConstants` and can be used in `game.py`.

Implemented the `TileType::Chest` which is generated using a new `ITEM_CHANCES` array containing the probabilities for each item to generate. Currently, we use the `shop.png` sprite, but this can be changed at a later date.

115 of 204 branches covered (56.37%)

Branch coverage included in aggregate %.

13 of 19 new or added lines in 3 files covered. (68.42%)

1084 of 1322 relevant lines covered (82.0%)

2239.95 hits per line

Jobs
ID Job ID Ran Files Coverage
1 run-python-ubuntu-latest-3.12 - 10909661626.1 17 Sep 2024 07:24PM UTC 0
57.28
GitHub Action Run
2 run-cpp-ubuntu-latest - 10909661626.2 17 Sep 2024 07:23PM UTC 0
99.73
GitHub Action Run
3 run-python-windows-latest-3.11 - 10909661626.3 17 Sep 2024 07:25PM UTC 0
57.88
GitHub Action Run
4 run-python-windows-latest-3.12 - 10909661626.4 17 Sep 2024 07:25PM UTC 0
57.28
GitHub Action Run
5 run-python-ubuntu-latest-3.11 - 10909661626.5 17 Sep 2024 07:24PM UTC 0
57.88
GitHub Action Run
Source Files on build 10909661626
Detailed source file information is not available for this build.
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