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Razakhel / RaZ / 9211978964 / 1
74%
master: 74%

Build:
Build:
LAST BUILD BRANCH: dev
DEFAULT BRANCH: master
Ran 23 May 2024 05:09PM UTC
Files 170
Run time 5s
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23 May 2024 05:00PM UTC coverage: 79.389%. Remained the same
9211978964.1

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Razakhel
[Render/Material] Renamed "transparency" to "opacity"

- It has always been used as the opacity, and loaded as such from OBJ files since the beginning

- Reversed the transparency on FBX loading, which was indeed the opposite of opacity
  - This breaks the shader ball mesh, which is apparently fully transparent; it has thus been removed from the showcase demo

7946 of 10009 relevant lines covered (79.39%)

2086.45 hits per line

Source Files on job 9211978964.1
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