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Razakhel / RaZ / 9211978964
74%
master: 74%

Build:
Build:
LAST BUILD BRANCH: dev
DEFAULT BRANCH: master
Ran 23 May 2024 05:09PM UTC
Jobs 1
Files 170
Run time 1min
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23 May 2024 05:00PM UTC coverage: 79.389%. Remained the same
9211978964

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Razakhel
[Render/Material] Renamed "transparency" to "opacity"

- It has always been used as the opacity, and loaded as such from OBJ files since the beginning

- Reversed the transparency on FBX loading, which was indeed the opposite of opacity
  - This breaks the shader ball mesh, which is apparently fully transparent; it has thus been removed from the showcase demo

20 of 21 new or added lines in 3 files covered. (95.24%)

7946 of 10009 relevant lines covered (79.39%)

2086.45 hits per line

Jobs
ID Job ID Ran Files Coverage
1 9211978964.1 23 May 2024 05:08PM UTC 0
79.39
GitHub Action Run
Source Files on build 9211978964
Detailed source file information is not available for this build.
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