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google / shaderc / 147 / 6
95%
master: 95%

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DEFAULT BRANCH: master
Ran 18 Dec 2015 06:47PM UTC
Files 33
Run time 1s
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18 Dec 2015 05:01PM UTC coverage: 96.196% (-0.1%) from 96.33%
SHADERC_BUILD_TYPE=Debug SHADERC_CODE_COVERAGE=ON

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dneto0
Add shaderc_compile_options_set_target_env API

This provides an API for specifying the target shader environment
which should be used for warning/error generation. The default remains
Vulkan, but this enables use of legacy or non-Vulkan shaders.

The version parameter is currently unused, but is intended to distinguish
between different revisions of the target shader environment in the future.

This also adds SetTargetEnvironment() to C++ interface to expose the same
functionality.

961 of 999 relevant lines covered (96.2%)

1558.1 hits per line

Source Files on job 147.6 (SHADERC_BUILD_TYPE=Debug SHADERC_CODE_COVERAGE=ON)
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