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google / shaderc / 147
95%

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DEFAULT BRANCH: master
Ran 18 Dec 2015 06:47PM UTC
Jobs 1
Files 33
Run time 1s
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Add shaderc_compile_options_set_target_env API

This provides an API for specifying the target shader environment
which should be used for warning/error generation. The default remains
Vulkan, but this enables use of legacy or non-Vulkan shaders.

The version parameter is currently unused, but is intended to distinguish
between different revisions of the target shader environment in the future.

This also adds SetTargetEnvironment() to C++ interface to expose the same
functionality.

19 of 19 new or added lines in 4 files covered. (100.0%)

961 of 999 relevant lines covered (96.2%)

1558.1 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
2
100.0
libshaderc/src/shaderc.cc
Jobs
ID Job ID Ran Files Coverage
6 147.6 (SHADERC_BUILD_TYPE=Debug SHADERC_CODE_COVERAGE=ON) 18 Dec 2015 06:47PM UTC 0
96.2
Travis Job 147.6
Source Files on build 147
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