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Repo Added
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Build
450
Last
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Files
14
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README BADGES
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406 of 1496 relevant lines covered (27.14%)
2.61 hits per line
| Coverage | ∆ | File | Lines | Relevant | Covered | Missed | Hits/Line |
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| Builds | Branch | Commit | Type | Ran | Committer | Via | Coverage |
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| 23156385806 | master | zap "Lighting" from options | push | github |
27.14 |
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| 23156118617 | master | pass light as explicit uniforms | push | github |
27.14 |
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| 23155547402 | master | pass light uniform with material ones | push | github |
26.99 |
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| 23155381694 | master | add set_uniforms | push | github |
26.96 |
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| 23155247863 | master | pass uniforms not $material | push | github |
26.99 |
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| 23154951808 | master | shaders to get material values as explicit uniforms | push | github |
26.96 |
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| 23154948924 | master | set_uniform to ignore uniforms optimised out | push | github |
27.0 |
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| 23153300382 | master | shaders to get material values as explicit uniforms | push | github |
26.96 |
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| 23152868824 | master | shaders use material emission too | push | github |
27.0 |
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| 23152214294 | master | generalise lighting uniforms to fs_light_decl | push | github |
27.0 |
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