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bleedingdeacons / tsml-for-unity / 35357975971
94%

Build:
DEFAULT BRANCH: main
Ran 18 Sep 2026 02:46PM UTC
Jobs 1
Files 61
Run time 1min
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18 Sep 2026 02:43PM UTC coverage: 93.916% (+0.001%) from 93.915%
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fix: stop serving stale meetings from a cache nothing cleared (#78)

TsmlMeetingRepository cached meetings for an hour and nothing ever
invalidated an entry. That was invisible while no object cache persisted
between requests; with Memcached going on, a meeting edited in the admin
keeps serving its old day and time for up to an hour. On a helpline site
that is a caller sent to a meeting that is no longer there.

The repository now reads WordPress and caches nothing. Caching moves to
Unity's CachingMeetingRepository, wrapped around it when the container
has a Cache, and the meeting post type is hooked to
PostTypeCacheInvalidator so an edit anywhere clears it.

registerMemberCacheInvalidator() gains a sibling and a
registerCacheInvalidators() that calls both, which is what
tsml-for-unity.php now runs on unity/loaded.

Requires bleedingdeacons/unity#72.

3458 of 3682 relevant lines covered (93.92%)

6.55 hits per line

Coverage Regressions

Lines Coverage ∆ File
23
93.24
0.19% tsml-for-unity/tsml-for-unity/src/Plugin.php
Jobs
ID Job ID Ran Files Coverage
1 35357975971.1 18 Sep 2026 02:46PM UTC 61
93.92
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Source Files on build 35357975971
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