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Stellarium / stellarium / 28213948115
11%

Build:
DEFAULT BRANCH: master
Ran 26 Jun 2026 03:04AM UTC
Jobs 1
Files 696
Run time 2min
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26 Jun 2026 02:46AM UTC coverage: 10.838%. Remained the same
28213948115

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10110111
Use the same rounding for window size as Qt does

When using high-DPI scaling, Qt simply rounds down (truncates) physical
window size (see the uses of q->devicePixelRatio() in
qopenglwindow.cpp). So should we do to match its behavior. Conversely,
when computing the virtual size, we should round up.

Fixes #5007

0 of 4 new or added lines in 1 file covered. (0.0%)

361 existing lines in 2 files now uncovered.

14747 of 136072 relevant lines covered (10.84%)

15425.08 hits per line

Uncovered Changes

Lines Coverage ∆ File
4
0.0
0.0% src/StelMainView.cpp

Coverage Regressions

Lines Coverage ∆ File
288
3.54
-0.01% src/core/StelApp.cpp
73
2.54
-0.01% src/core/modules/Comet.cpp
Jobs
ID Job ID Ran Files Coverage
1 28213948115.1 26 Jun 2026 03:04AM UTC 696
10.84
GitHub Action Run
Source Files on build 28213948115
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  • List 696
  • Changed 14
  • Source Changed 14
  • Coverage Changed 2
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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