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Stellarium / stellarium / 28213948115

26 Jun 2026 02:46AM UTC coverage: 10.838%. Remained the same
28213948115

push

github

10110111
Use the same rounding for window size as Qt does

When using high-DPI scaling, Qt simply rounds down (truncates) physical
window size (see the uses of q->devicePixelRatio() in
qopenglwindow.cpp). So should we do to match its behavior. Conversely,
when computing the virtual size, we should round up.

Fixes #5007

0 of 4 new or added lines in 1 file covered. (0.0%)

361 existing lines in 2 files now uncovered.

14747 of 136072 relevant lines covered (10.84%)

15425.08 hits per line

Source File
Press 'n' to go to next uncovered line, 'b' for previous

2.54
/src/core/modules/Comet.cpp


Source Not Available

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