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microlinkhq / browserless / 27513827654
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Ran 14 Jun 2026 10:20PM UTC
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perf(driver): render WebGL via Mesa llvmpipe (#791)

Swap the SwiftShader fallback for ANGLE -> system GL (--use-angle=gl),
which resolves to Mesa llvmpipe. On GPU-less hosts this renders WebGL
~4x faster (measured ~7s vs ~30s for a 3D chart).

Requires Mesa (libgl1-mesa-dri) and an X display (Xvfb) so ANGLE can
bind a GL surface; without one, WebGL silently falls back to a 2D view.
Drops --disable-gpu/--in-process-gpu, which force SwiftShader and kill
the GL surface respectively.

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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