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Stellarium / stellarium / 27206288687
11%

Build:
DEFAULT BRANCH: master
Ran 09 Jun 2026 12:48PM UTC
Jobs 1
Files 696
Run time 2min
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09 Jun 2026 10:21AM UTC coverage: 10.855%. Remained the same
27206288687

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10110111
Move sinh/asinh functions to the global shader prefix

They must not be defined in GLSL ES 3.00, so the prefix-generating code
only places them in the low-graphics branch.

0 of 1 new or added line in 1 file covered. (0.0%)

14752 of 135902 relevant lines covered (10.85%)

16833.44 hits per line

Uncovered Changes

Lines Coverage ∆ File
1
0.0
0.0% src/core/StelOpenGL.cpp
Jobs
ID Job ID Ran Files Coverage
1 27206288687.1 09 Jun 2026 12:47PM UTC 696
10.85
GitHub Action Run
Source Files on build 27206288687
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  • List 696
  • Changed 2
  • Source Changed 2
  • Coverage Changed 2
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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