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TimothyLuke / GSE-Advanced-Macro-Compiler / 26869855894
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LAST BUILD BRANCH: refs/tags/3.3.25
DEFAULT BRANCH: master
Ran 03 Jun 2026 07:22AM UTC
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03 Jun 2026 07:01AM UTC coverage: 0.0%. Remained the same
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TimothyLuke
#1914 Pass texture (not Button) to ElvUI Skin.Icon

NativeUI.createIcon was handing the surrounding Button to
GSE.Skin.Icon, but ElvUI's S:HandleIcon calls icon:SetTexCoord
internally — that method only exists on Textures, so the
Button-typed argument errored with "attempt to call a nil
value" the moment a player /reloaded with the GSE menu
auto-restore path engaged and ElvUI enabled. Pass widget.image
(the texture created two lines above) instead so HandleIcon
operates on the right object and ElvUI's icon coords actually
apply to the icon image.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

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